Home General
Welcome to Harry Potter Forum! Below you will find many interesting threads and discussions. Enjoy.

My Harry Potter and the Deathly Hallows Part 2 Screenplay

aaronaaron Posts: 20,950 mod
edited December 2010 in General
Alright, I'm Giving In.

I am going to write a screenplay for Harry Potter and the Deathly Hallows Part 2. I don't know, it just sounds fun and I have some pretty stellar ideas. You can give me suggestions for scenes if you want. I've received praise on my screenplay excerpts before, although a fair warning: I'm not very familiar with how to format a screenplay, so I'll probably just do whatever. The important thing is the reading, really, it doesn't matter how it is formatted. Hopefully I'll get around to posting something tomorrow, as I am fairly busy tonight. :)
imageimageimage
Post edited by aaron on

Comments

  • RichardRichard Posts: 48,703 mod
    Looking forward to it already! :D
  • Pensieve SeekerPensieve Seeker Posts: 2,916 ✭✭✭✭
    As am I.

    One scene I'm looking forward to is Kings Cross.
    Alcohol and calculus don't mix. Never drink and derive.

    Pottermore user name: SilverQuest212
  • aaronaaron Posts: 20,950 mod
    Okay, thanks. Hopefully I will post something substantial tomorrow. XD
    imageimageimage
  • TheDoctorTheDoctor Posts: 3,941 ✭✭✭✭✭
    This is something I've been wanting to do, but I have no idea how to write a proper screenplay.

    I'd reccomend a lot of exposition at Shell Cottage. I'd include a scene where Hermione talks about what she's read in Rita Skeeter's book (maybe after Harry and/or Ron expresses frustration about having Hallows/Horcruxes), and some of Harry's doubt can be raised there.
  • aaronaaron Posts: 20,950 mod
    Thanks for the suggestions! I've actually started just now. :)
    imageimageimage
  • thisishogwartsthisishogwarts Posts: 1,758 ✭✭
    Hmmmm...all this news of people wanting to write their own screenplays makes me want to write one as well.

    Will possibly post one by Thursday.
  • BaneBane Posts: 9,869 ✭✭✭✭✭
    edited December 2010
    Writing a proper screenplay is very easy.

    What's hard is keeping in mind several things: pacing, the exact right moments to cut to a new scene, realistic and natural dialogue, and trying not to "direct" the film as you write, as in writing down specific instructions for the camera-- that's the job of the director and DP. In some instances it's okay if the writer is trying to communicate to the director that a very specific thing ought to happen, like a POV shot or intercutting.

    However, the basic formatting is simple.

    EXT/INT (to notate an exterior location or an interior location) TIME OF DAY

    Example EXT. COURTYARD - NIGHT

    Followed by a quick but descriptive scene setup:

    EXT. COURTYARD - NIGHT

    Dozens of BODIES litter the courtyard-- Hogwarts students and Death Eaters alike-- like a graveyard that has been dug up. Harry's eyes slowly glance upwards to meet a figure standing yards away. Lord Voldemort. The gravedigger.

    Note that I capitalized the word "bodies." This happens when a screenwriter wants there to be a focus on something. In this case, the dozens of bodies on the ground.

    Now that the scene and tone has been established, dialogue may happen.

    CHARACTER NAME
    Insert dialogue here.

    Example:

    VOLDEMORT
    Look at them, Potter. Look deep into their empty eyes. You may believe I wanted this-- but it was their lack of surrender, and your own, that caused this.

    Now, either the other character can say something back, or there can be an ACTION:

    Harry RAISES HIS WAND--

    Note how I did not type "Harry, looking at Voldemort, reaches for his wand, and aims it directly at him." The reason being is that we know that Harry is going to raise his wand at Voldemort, and that he is already looking at him. We know this based on what is clearly evident. It's important to keep absolutely everything in a script short, simple, and to the point.

    Optional things:

    BEAT. This can be written to signify a brief moment-- when nothing is happening. It is frequent in horror films, during suspense building. Nothing is happening, but the audience is waiting for it to.

    CUT TO. Many in the field don't really like this in a script because when you end a scene and then follow it up with a scene change, it's obvious that there will be a cut.

    MOMENTS LATER. This can be added to EXT. COURTYARD - NIGHT - MOMENTS LATER if the scene has cut away, but then goes back to the same scene. It tells the director that there has been a slight passage in time, and it is used for other instances and techniques, especially if there is a prolonged series of actions happening in the same scene.

    Example:

    EXT. WOODS - AFTERNOON

    Harry stares at the Locket Horcrux, his expression twisted with confusion and frustration. Hermione approaches.

    HERMIONE
    Let's try again.

    EXT. WOODS - AFTERNOON - MOMENTS LATER

    The Locket now sits on a tree stump-- it emits a dark noise, almost like a MOCKING sound, as if it knows what is going on.

    Here's a good example to also better illustrate a point I made earlier. I said that you should only write specific shots when necessary. Here is a moment where it might be.

    EXT. WOODS - AFTERNOON - MOMENTS LATER

    CLOSE UP ON LOCKET

    It now sits on a tree stump--

    What I did here was tell the director that the shot may be more effective if we cut to a close-up shot of the Locket. In the end, the director will make that decision along with the director of photography (DP) but it's okay for a writer to do this in specific cases such as that. That's fine. What isn't fine, is this:

    EXT. WOODS - AFTERNOON - MOMENTS LATER

    CLOSE UP ON LOCKET

    It now sits on a tree stump-- it emits a dark noise, almost like a MOCKING sound, as if it knows what is going on.

    PAN OVER TO

    Harry and Hermione, staring at the Locket.

    BIRD'S EYE VIEW

    We see Harry raise his wand.

    PAN DOWN SLOWLY

    The camera now sits on a MIDDLE CLOSE UP of Harry.

    ANGLE ON -- LOCKET

    See what I'm getting at? There are far too many camera instructions here that make the screenplay longer than need be. It just takes up space, and it's more stuff for the director and script supervisor to have to sift through, when they really just want to get on with shooting.

    When writing action sequences, however, sometimes it is more acceptable because it helps the writer stay focused on the pacing, but most of the time, they go back through and delete any "ANGLE ON'S" or "CUT TO's" or "PAN OVER TO'S."

    I realize that this has been really long, and that it doesn't look simple, but it really is. Once you get the hang of the do's and don't's and understand pacing and how much time, relatively, should be taken on each individual scene, it's really a piece of cake. This has just been a quick guide; there are some fantastic resources online when it comes to screenwriting that are also worth checking out.
  • aaronaaron Posts: 20,950 mod
    It all seems very confusing to me, sorry. I'll try the best I can to format it like that, but I really can't make any promises.
    imageimageimage
  • RichardRichard Posts: 48,703 mod
    It is defintiley hard. This is no easy task.
  • BaneBane Posts: 9,869 ✭✭✭✭✭
    The hardest thing is actually writing it. Formatting is no problem at all. It's not even a sin to keep it simple:

    EXT. COURTYARD - NIGHT

    Harry stands over the bodies of his fallen comrades. Voldemort stands several yards away, staring at him, wanting nothing more than for him to be dead.

    HARRY
    Look what you've done.

    VOLDEMORT
    Had you come forth a long time ago, this would not have happened.

    HARRY
    You're a coward.

    Harry RAISES HIS WAND--

    VOLDEMORT
    And just what do you think you can do, Potter, to stop me?

    HARRY
    You should be asking yourself the same thing of me. I've lost count how many times you've thrown the killing curse at me.

    Voldemort takes a few steps forward.

    This is all you have to do. Setting, description, CHARACTER, dialogue, ACTION-- whatever you want to have happen.
  • BaneBane Posts: 9,869 ✭✭✭✭✭
    My huge posts aren't meant to frighten, but to help. It is SERIOUSLY very easy formatting. There are tons of technical things, but you're not doing this professionally-- just write it.
  • fhapsfhaps Posts: 694 ✭✭✭
    This looks like a lot of fun! I'll read the screenplays you guys post! :)
    image
  • JasonJason Posts: 7,279 ✭✭✭✭✭
    Darth's guide made me want to make a screenplay. Looks easy enough.
    image
  • BaneBane Posts: 9,869 ✭✭✭✭✭
    Once you learn some of the terms and whatnot, it's a breeze.

    Writing an original screenplay is anything but easy, but if you're just adapting a novel, I mean you already have the information. It's tricky to condense it all down into a 120-130 page script (one page of script should equal right around one minute of screentime).
  • aaronaaron Posts: 20,950 mod
    I finished the opening scene. I'll probably post tomorrow.
    imageimageimage
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    Formatting a screenplay is a piece of cake, ecspecially if you have a good screenwriting software. The real hard part is making the writing itself informative, but no too descriptive, interestingly put, but not to metophorical. It's quite difficult, but you will really get the hang of it. I always find myself a better screenwriter at night, than in the morning, it's like I have more expierience at night, and I just write better at night.
    imageimageimage


  • SlanteeSlantee Posts: 2,355 ✭✭✭
    How does a screenwriting software help?
    image
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    You know how in Microsoft you got your different styled text like "Heading, body, text, e.t.c...."? Well a screenwriting software has styles that update automatically "SCENE HEADING, ACTION, CHARACTER, DIALOGUE, TRANSITION, SHOT, e.t.c.... They are ALOT faster. On Microsoft you have to press tabs 5 times to type a character, then tabs 3 times for dialogue, in a screenwriting software yo just press alt+c, type your character, press enter and type dialgoue. Trust me, saves a LOT of time.
    imageimageimage


  • BaneBane Posts: 9,869 ✭✭✭✭✭
    Yeah. Trust us, screenwriting software is awesome. I use Celtx and finished a 93 page script on it and it practically felt like it wrote itself.
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    I use multiple different ones, really depending on the size or type of project I'm doing, but Celtx is my main one, and does wonders for you, your brain, and your finger cramps!!
    imageimageimage


  • BaneBane Posts: 9,869 ✭✭✭✭✭
    Definitely. Thing about Celtx is, once you understand the rhythm of it, you can literally hammer out a page in less than a minute if you know exactly what you're writing.
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    Haha! I usually just think about what I'm gonna write about 5 pages ahead but don't write anything, then when I start writing, I forget ALL of it. :(
    imageimageimage


  • aaronaaron Posts: 20,950 mod
    Is celtx free?
    imageimageimage
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    Unless you want to buy a studo account, which I think is just useless. I'd never really use it, and you really don't need it.
    imageimageimage


  • SlanteeSlantee Posts: 2,355 ✭✭✭
    I'm downloading Celtx. I will need you guys to give me some tips. I'm not writing a screenplay for HP but I read this story which I want to convert into a short movie.
    image
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    Short Stories are fun!! First, just read the story over and over and just reflect on the main moral or lessons or theme or main point, etc. Then just basically use that idea to form a full storyline, including the smaller events in the short story. Hope this helps!!
    imageimageimage


  • SlanteeSlantee Posts: 2,355 ✭✭✭
    Thanks a lot HP! I'm sure it will help. And what about the dialogs? Any tips?

    Ps. Sorry for hijacking your thread Aaron :-S
    image
  • aaronaaron Posts: 20,950 mod
    What? No, I don't care! :P
    imageimageimage
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    edited March 2011
    ^ hehe...

    Well, dialogue is sometimes the most complex thing. But for it's functions, it will automatically go to the "dialogue" setting after you type your character and press enter.

    Well, step into your character's shoes. It's surprisingly easy to do, since you know everything in their mind. Just think, if THIS person said this to you, how wouldTHAT specific character react. Some characters might differ from others. Or say if your character saw a dead body, what exactly would they say, or do? It really makes your characters believable and lovable (or loved to hate if your making a villian!)

    It's quite fun actually! I'm also doing a short movie (30 min) based on a poem by Tim Burton.

    PS, 1 page USUALLY equals 1 minute. Something good to know for an approx.
    imageimageimage


  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    Writing a proper screenplay is very easy.

    What's hard is keeping in mind several things: pacing, the exact right moments to cut to a new scene, realistic and natural dialogue, and trying not to "direct" the film as you write, as in writing down specific instructions for the camera-- that's the job of the director and DP. In some instances it's okay if the writer is trying to communicate to the director that a very specific thing ought to happen, like a POV shot or intercutting.

    However, the basic formatting is simple.

    EXT/INT (to notate an exterior location or an interior location) TIME OF DAY

    Example EXT. COURTYARD - NIGHT

    Followed by a quick but descriptive scene setup:

    EXT. COURTYARD - NIGHT

    Dozens of BODIES litter the courtyard-- Hogwarts students and Death Eaters alike-- like a graveyard that has been dug up. Harry's eyes slowly glance upwards to meet a figure standing yards away. Lord Voldemort. The gravedigger.

    Note that I capitalized the word "bodies." This happens when a screenwriter wants there to be a focus on something. In this case, the dozens of bodies on the ground.

    Now that the scene and tone has been established, dialogue may happen.

    CHARACTER NAME
    Insert dialogue here.

    Example:

    VOLDEMORT
    Look at them, Potter. Look deep into their empty eyes. You may believe I wanted this-- but it was their lack of surrender, and your own, that caused this.

    Now, either the other character can say something back, or there can be an ACTION:

    Harry RAISES HIS WAND--

    Note how I did not type "Harry, looking at Voldemort, reaches for his wand, and aims it directly at him." The reason being is that we know that Harry is going to raise his wand at Voldemort, and that he is already looking at him. We know this based on what is clearly evident. It's important to keep absolutely everything in a script short, simple, and to the point.

    Optional things:

    BEAT. This can be written to signify a brief moment-- when nothing is happening. It is frequent in horror films, during suspense building. Nothing is happening, but the audience is waiting for it to.

    CUT TO. Many in the field don't really like this in a script because when you end a scene and then follow it up with a scene change, it's obvious that there will be a cut.

    MOMENTS LATER. This can be added to EXT. COURTYARD - NIGHT - MOMENTS LATER if the scene has cut away, but then goes back to the same scene. It tells the director that there has been a slight passage in time, and it is used for other instances and techniques, especially if there is a prolonged series of actions happening in the same scene.

    Example:

    EXT. WOODS - AFTERNOON

    Harry stares at the Locket Horcrux, his expression twisted with confusion and frustration. Hermione approaches.

    HERMIONE
    Let's try again.

    EXT. WOODS - AFTERNOON - MOMENTS LATER

    The Locket now sits on a tree stump-- it emits a dark noise, almost like a MOCKING sound, as if it knows what is going on.

    Here's a good example to also better illustrate a point I made earlier. I said that you should only write specific shots when necessary. Here is a moment where it might be.

    EXT. WOODS - AFTERNOON - MOMENTS LATER

    CLOSE UP ON LOCKET

    It now sits on a tree stump--

    What I did here was tell the director that the shot may be more effective if we cut to a close-up shot of the Locket. In the end, the director will make that decision along with the director of photography (DP) but it's okay for a writer to do this in specific cases such as that. That's fine. What isn't fine, is this:

    EXT. WOODS - AFTERNOON - MOMENTS LATER

    CLOSE UP ON LOCKET

    It now sits on a tree stump-- it emits a dark noise, almost like a MOCKING sound, as if it knows what is going on.

    PAN OVER TO

    Harry and Hermione, staring at the Locket.

    BIRD'S EYE VIEW

    We see Harry raise his wand.

    PAN DOWN SLOWLY

    The camera now sits on a MIDDLE CLOSE UP of Harry.

    ANGLE ON -- LOCKET

    See what I'm getting at? There are far too many camera instructions here that make the screenplay longer than need be. It just takes up space, and it's more stuff for the director and script supervisor to have to sift through, when they really just want to get on with shooting.

    When writing action sequences, however, sometimes it is more acceptable because it helps the writer stay focused on the pacing, but most of the time, they go back through and delete any "ANGLE ON'S" or "CUT TO's" or "PAN OVER TO'S."

    I realize that this has been really long, and that it doesn't look simple, but it really is. Once you get the hang of the do's and don't's and understand pacing and how much time, relatively, should be taken on each individual scene, it's really a piece of cake. This has just been a quick guide; there are some fantastic resources online when it comes to screenwriting that are also worth checking out.
    Really good explantion, Darth, BTW. I only use CUT TO when I mean to cut to the new scene IMMEDIANLTY. I think it adds a rushed feel to it, which can be good depending on what your trying to achieve.
    imageimageimage


  • SlanteeSlantee Posts: 2,355 ✭✭✭
    But how do I make the dialogue interesting? I mean, I tried something but while the dialogues were realistic, they were unbelievably bland.
    image
  • BaneBane Posts: 9,869 ✭✭✭✭✭
    Eh, don't worry about it too much. You could write the best dialogue ever but unless the actors do something great with the lines, it's all just words on a page anyway.

    Read any good screenplay online and look at the dialogue, and then think about how its shot and delivered by the actors.
  • AshAsh Posts: 6,577 ✭✭✭✭✭
    I tend to use Final Draft, is it worth making the move to Celtx?
    image
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    I tend to use Final Draft, is it worth making the move to Celtx?
    Final Draft is really good too! If I were you, I'd just stick to it, but their really both good.

    imageimageimage


  • BaneBane Posts: 9,869 ✭✭✭✭✭
    Just try it, it's a quick and free download, and just use whatever is more efficient for you personally.
  • Lord_DarkeyesLord_Darkeyes Posts: 4,905 ✭✭✭✭
    Eh, don't worry about it too much. You could write the best dialogue ever but unless the actors do something great with the lines, it's all just words on a page anyway.

    Read any good screenplay online and look at the dialogue, and then think about how its shot and delivered by the actors.
    Really good tip for writing anythhing in your screenplay: read other screenplays! I was actually really inspired by the DH1 screenplay. I liked Kloves' writing style.
    imageimageimage


Sign In or Register to comment.